Everyone knows the familiar plonk of a stone falling into a pond but few realize the complexity of the physics. When a solid object falls into a pool, a sheet of liquid, the crown splash, is sent upward. Simultaneously, the object pulls a cavity of air down with it. As the water moves inward, this cavity is pinched, creating an hourglass-like shape reminiscent of the shape of a rocket’s nozzle. As the diameter of that pinched cavity shrinks, the velocity of the upward escaping air increases, resulting in the formation of an air jet moving faster than the speed of sound. This air jet is followed by a slower liquid jet that may rebound to a height higher than then original height of the dropped object. So next time you throw a stone into a pond, enjoy the knowledge that you’ve broken the sound barrier. (Photo credit: D. van der Meer; see also Physics World)
Search results for: “supersonic”

Supersonic Flow
This video shows a sphere in a small supersonic wind tunnel at Mach 2.7. Once the tunnel starts, a curved bow shock forms in front of the sphere, close to but not touching the model’s surface. Areas of low pressure are visible behind the sphere, as is a weak shock wave caused by overexpansion in those low pressure areas. Contrast this with a sharp cone in the same tunnel at the same Mach number. In the case of the cone, the shock wave is attached at the nose of the model. The attached shock follows the body more closely, resulting in a shock that impacts the walls of the tunnel further downstream than in the sphere’s case.

Supersonic Flow Around a Cylinder
This numerical simulation shows unsteady supersonic flow (Mach 2) around a circular cylinder. On the right are contours of density, and on the left is entropy viscosity, used for stability in the computations. After the flow starts, the bow shock in front of the cylinder and its reflections off the walls and the shock waves in the cylinder’s wake relax into a steady-state condition. About halfway through the video, you will notice the von Karman vortex street of alternating vortices shed from the cylinder, much like one sees at low speeds. The simulation is inviscid to simplify the equations, which are solved using tools from the FEniCS project. (Video credit: M. Nazarov)

Supersonic Stellar Jets
Astronomers studying stellar jets–massive outflows of gases and particles pouring from the poles of newborn stars–are finding reasons to turn to fluid dynamicists to understand the timelapse videos they’ve stitched together from multiple exposures from the Hubble telescope. Usually astronomical events unfold on such a slow timescale that our only view of them is as a snapshot frozen in time. Stellar jets can move relatively quickly, though, with portions of the jet flowing at supersonic speeds. Over the course of Hubble’s lifetime, these jets have been imaged multiple times, allowing astronomers to create movies that reveal swirling eddies and shock wave motion previously unseen. (submitted by sakalgirl)
Supersonic Bullet
[original media no longer available]
This video shows a CFD simulation of a bullet passing through a parallel channel at Mach 2. The simulation captures 3 milliseconds of real-time and shows the Mach number in the top view and the temperature in the bottom view. Note how the bow shock near the front of the bullet and the trailing shock behind it reflect off the walls of the channel and interact. Even though the calculation is inviscid, the shock waves cause intense heating (white) in front of and behind the bullet.

Supersonic
Moving supersonically–faster than the local speed of sound–can cause some awesome effects. Among these are vapor cones (a.k.a. Prandlt-Glauert singularities), shock waves, and, of course, the sonic boom.

Stunning Interstellar Turbulence
The space between stars, known as the interstellar medium, may be sparse, but it is far from empty. Gas, dust, and plasma in this region forms compressible magnetized turbulence, with some pockets moving supersonically and others moving slower than sound. The flows here influence how stars form, how cosmic rays spread, and where metals and other planetary building blocks wind up. To better understand the physics of this region, researchers built a numerical simulation with over 1,000 billion grid points, creating an unprecedentedly detailed picture of this turbulence.
The images above are two-dimensional slices from the full 3D simulation. The upper image shows the current density while the lower one shows mass density. On the right side of the images, magnetic field lines are superimposed in white. The results are gorgeous. Can you imagine a fly-through video? (Image and research credit: J. Beattie et al.; via Gizmodo)

Escape From Yavin 4
In an ongoing tradition, let’s take another look at some Star Wars-inspired aerodynamics. This year it’s the TIE fighter’s turn. Here, researchers simulate the spacecraft trying to escape Yavin 4’s atmosphere at Mach 1.15. The research poster’s blue contours show pressure contours, with darker colors connoting higher pressures. The bright low pressure region immediately behind the craft suggests a difficult, high-drag ascent and a turbulent, subsonic wake despite the craft’s supersonic velocity. (Image credit: A. Martinez-Sanchez et al.)

Test Firing a Rocket Engine
Watching a rocket engine start up in slow motion is always fun. This Slow Mo Guys video shows a test fire of one of Firefly’s engines, which is capable of 45,000 pounds of thrust. Gav walks us through the process of preparing to film the test as well as what his footage shows.
Green flames mark ignition of the initial fuel, and bursts of flame jerk back and forth as shock waves pass through the engine. That’s a necessary part of establishing supersonic flow through the bell-shaped diffuser at the end of the engine. Once the exhaust reaches supersonic speeds, expelling it creates a diamond-like pattern of standing shock waves and expansion fans that ultimately equalize the exhaust jet’s pressure to that of the surrounding atmosphere. (Video and image credit: The Slow Mo Guys)

Sonic Booms and Urban Canyons
In the days of the Concorde — thus far the world’s only supersonic passenger jet — noise complaints from residents kept the aircraft from faster-than-sound travel except over the open ocean. With many pursuing a new generation of civil supersonic aircraft, researchers are looking at how those sonic booms could interact with those of us on the ground.
In this study, researchers simulated the shock waves from aircraft interacting with single and multiple buildings on the ground. They found that the presence of a building increases the perceived sound level of the boom by about 7 dB at the most. But the most interesting results are what happens between multiple buildings.
If the street between buildings is wide enough, they each act independently, as if they were single buildings. But for narrower streets, the acoustics waves reflect and diffract between the buildings, creating a resonance that makes the acoustic echoes last longer. The effect is especially pronounced for a sonic boom traveling across a series of buildings, which mimics the layout of a dense city full of urban canyons. (Image credit: Concorde – M. Rochette, simulation – D. Dragna et al.; research credit: D. Dragna et al.)

Acoustic waves reflect and propagate through 2D urban canyons with widths of 10 meters (top), 20 meters (middle), and 30 meters (bottom).



