This numerical simulation shows a von Karman vortex street in the wake of a bluff body. As flow moves over the object, vortices are periodically shed off the object’s upper and lower surfaces at a steady frequency related to the velocity of the flow. The simulation takes place in a channel; note how the thickness of the boundary layers on the walls increases with downstream distance, forcing a slight constriction on the vortex street in the freestream.
Celebrating the physics of all that flows